Friday, January 1, 2016

Posted a MMD video for the first time (First Attempt)

Here is my first attempt in creating a jumping dance pose in MikuMikuDance 3D software. I know the timing is a bit off-sync, but it was lots of fun. I used my own EDM track as a sample, "Jack it Up," for demonstrative purposes.

You can listen to my track on my Soundcloud page:

Hope you like it and feel free to comment and subscribe!

Created using MikuMikuDance (MMD). 2016.

Sunday, December 20, 2015

BRAND NEW EDM TRACK on Galatra Soundcloud! ...And perhaps some CRYENGINE updates...

Hello Eveyone!

It's been awhile since I last posted my blog page, due to extensive work on my work schedule. Perhaps I should shed some light of what is going on with my schedule.

For the first part, I am working new EDM/Trap tracks on my Soundcloud page that hopefully helped my mastering techniques and skills throughout my latest music productions. My latest EDM song "Push The Moment" is now available on Galatra Soundcloud:

but also a free download via Bandcamp:

As for the CRYENGINE part, I am still waiting and hoping the Cryblend team finishes up with the latest update of their Cryblend software, so I can have a chance to create my own character designs and animations. So far, the current version only handles the basic exporting of static object without the need of placing an underscore next to the object name. However, it is a matter of time before the year ends.

In the meantime, I am working on another CRYENGINE mini-game project that will involve a first-person platform event. This mini-game will be mentioned, coming soon.

That's all for now.

Got any comments, feel free to say it.

Thanks for your support.

Monday, April 20, 2015

New songs posted on my page

Hello everyone,

Just want to announce for everyone that I've uploaded three new tracks recently on my page.

Here they are:

Mindanao - Trap
Friday Night - House/EDM/Dance
Retrospect - Breakbeat/Arcade/Game Soundtracks

You can listen to them on

On other news:

I'm taking break from CRYENGINE a bit, until Crytek updates their latest build up to 3.7. I just hope they update some of their coding, especially upgrading to Actionscript 3. On the contrary, I do understand that Crytek does not guarantee this, but I do pray they upgrade this scripting language for once, due to the latest flash program requires AS3. This also includes Scaleform.

In the meantime, I will start revamping the Valley Run map with better terrain textures and environments, soon, as well as designing new levels for my upcoming mini-game, "Rundown."

Thank you for visiting and will check back again, soon.

Thursday, April 9, 2015

School of Bakery - Download Available (2015)

School of Bakery is a completed visual novel game that I have developed first time with Ren’py under build version 6.99.1. It took me about at least one month to complete, due to my tentative work schedule. This visual novel is based on a certain friend of mine, but with all due respect, I will not mention the name about this friend of mine at all. I considered this game as a dedication. I’ve designed the gameplay to be more interesting and unique, showing how much fun to work with Ren’py. Renpy is a visual novel game engine developed by PyTom (2015), under the GNU GPL license.

Before I begin introducing my latest visual novel game, I want to discuss about scripting with Python. Scripting in Python, for me, is not so bad at all. There is a learning curve in scripting this language to interpret sounds and images on screen. However, this game only presents the basic fundamentals of using Python, compared to working with C++ (i.e. CRYENGINE). I have not been able to experience the rest of the Ren’py’s functions, but sooner or later, I will start experimenting the other ATL functions in Ren’py in future visual novel projects.

Now it’s time for the main part of the story. You play as Hershey, a regular high-school student in Pillowsburg HIgh, who happens to take bakery class with Felicia. You are challenged by Professor Zucchini to pass Bakery Class with a project that has to persuade his taste buds. Along the ride, you meet Éclair, a tall, slender cinnamon roll girl who happens to know the secrets in passing Prof. Zucchini’s bakery class. Felicia, on the other hand, believes it take love and determination to create a great baking project. The question is: who will you trust?

The gameplay itself is similar to the ones presented in “Hatoful Boyfriend” where the game displays pigeons as characters. However, my game represents doughnuts, cinnamon rolls, and candy as the female heroines of the story. I have decided to represent characters as sweets because I like to keep things simple. Character designs were made by me as Galatra. All background images, including the Eileen character designs was made Uncle Mugen (a.k.a. mugenjohncel).
You can now download this game available on my website:

Visit for music soundtracks.

Here are a few screenshots of my VN game:

Monday, March 2, 2015

CryBlend CRYENGINE RC 3.4.5 for converting Textures DDS files

Now that CryBlend has provided a feature where everyone can convert their own textures into .DDS files, there is one thing that is missing….

Based on CryBlend’s statement, you have to use the old CRYENGINE RC file 3.4.5., in order to convert texture files into .DDS. files, easily, instead of using the latest CRYENGINE EAAS RC.

Luckily, I still have this file for everyone to download, in case you do not want to download any third party links that contain unwanted cookies, adware, etc, or want to save time instead of searching in limbo.
Here are my download links for a clean version of the CRYENGINE RC 3.4.5. via Dropbox, Google Drive, and OneDrive:


I wish you all the best of luck in developing CRYENGINE games.

Visit the CRYENGINE forum viewtopic: viewtopic.php?f=315&t=103136 under Asset Creations.


Saturday, February 7, 2015

CRYENGINE Mini-game - "Lockdown" Video Ad (

Hello Everyone,

I have now posted a new video ad of my latest CRYENGINE mini-game, "Lockdown" now available at

Below is my newest CRYENGINE video ad, enjoy:

Thank you for your support!

Friday, January 30, 2015

CRYENGINE EAAS 3.6.15 Mini-Game – “Lockdown” Now Available for Download, Free-to-Play


Hello everyone!

I have awesome news, today. My CRYENGINE 3.6.15 mini-game, "Lockdown," is ready for download, free-of-charge. You can download and play my CRYENGINE mini-game on the following download sites below. Once you download the game, please read the README.txt and EULA.txt files before playing.

Galatra Games recommends playing "Lockdown" with an Xbox 360/One or PS3 controller for optimal gameplay.

Available “Lockdown” Download Sites:

Google Drive

Once you finished downloading, place the game folder on your main local hard drive and enjoy!

If you like what you see and would like to support my other CRYENGINE game projects, you can donate at least $1 or more by clicking the "Donate" button below.

Thank you for downloading, "Lockdown," created by Galatra Games.

Have an awesome day!

“Portions of this software are included under license © 2004-2015 Crytek GmbH. All rights reserved.”