Sunday, October 30, 2016

StepMania 5.1 - How to Create an .SM File for StepMania


Here is a StepMania 5.1 Tutorial Video on how to create an .SM file for StepMania.

This is the first time I used Sparkol's VideoScribe to demostrate this video presentation.

I used my song "Solace," produced as Galatra, for this video I've created.

You can listen to my full song or other of my songs at Galatra Soundcloud: www.soundcloud.com/galatra303

Share,like, and Subscribe to Galatra Productions, Galatra's YouTube Channel for awesome quality content.

Follow Galatra on Facebook, Twitter, Instagram, and Soundcloud.

Video made with Sparkol VideoScribe, 2016.



Wednesday, October 26, 2016

TB-03 - The Transistor Bass synth recreated with awesomeness! Live Demo Videos and Songs (2016)


Hello Everyone,

It's been awhile that I have not posted any blog reports, due to my busy work schedule. However, I did take the time to take a two-week vacation from my workplace and purchased a Bassline synth known as the Roland TB-03 from Guitar Center.

The TB-03 is a transistor bass line synth that recreates the sounds from the original bassline synth called the "TB-303." This unit provides sounds of awesomeness from its original counterpart and has all the same features and programs as the TB-303. Although the unit is designed with Analog Circuit Behavior (ACB), the TB-03 provides better tuning capabilities, along with an LED display that would show the step sequences, menus, and values than the original TB-303. The only noticeable difference between the TB-03 and TB-303 is the size. The TB-03 is smaller than the TB-303, but it does provide the same program characteristics as the original. By far, this is best sounding bass line synth ever made by Roland.

Here are some demos that I've made with the TB-03:


Friday, January 1, 2016

Posted a MMD video for the first time (First Attempt)

Here is my first attempt in creating a jumping dance pose in MikuMikuDance 3D software. I know the timing is a bit off-sync, but it was lots of fun. I used my own EDM track as a sample, "Jack it Up," for demonstrative purposes.

You can listen to my track on my Soundcloud page:https://soundcloud.com/galatra303/jack-it-up

Hope you like it and feel free to comment and subscribe!

Created using MikuMikuDance (MMD). 2016.

Sunday, December 20, 2015

BRAND NEW EDM TRACK on Galatra Soundcloud! ...And perhaps some CRYENGINE updates...


Hello Eveyone!

It's been awhile since I last posted my blog page, due to extensive work on my work schedule. Perhaps I should shed some light of what is going on with my schedule.

For the first part, I am working new EDM/Trap tracks on my Soundcloud page that hopefully helped my mastering techniques and skills throughout my latest music productions. My latest EDM song "Push The Moment" is now available on Galatra Soundcloud:

https://soundcloud.com/galatra303/push-the-moment

but also a free download via Bandcamp:

http://galatra.bandcamp.com/track/push-the-moment

As for the CRYENGINE part, I am still waiting and hoping the Cryblend team finishes up with the latest update of their Cryblend software, so I can have a chance to create my own character designs and animations. So far, the current version only handles the basic exporting of static object without the need of placing an underscore next to the object name. However, it is a matter of time before the year ends.

In the meantime, I am working on another CRYENGINE mini-game project that will involve a first-person platform event. This mini-game will be mentioned, coming soon.

That's all for now.

Got any comments, feel free to say it.

Thanks for your support.

Monday, April 20, 2015

New songs posted on my Soundcloud.com page

Hello everyone,

Just want to announce for everyone that I've uploaded three new tracks recently on my soundcloud.com page.

Here they are:

Mindanao - Trap
Friday Night - House/EDM/Dance
Retrospect - Breakbeat/Arcade/Game Soundtracks

You can listen to them on www.soundcloud.com/galatra303

On other news:

I'm taking break from CRYENGINE a bit, until Crytek updates their latest build up to 3.7. I just hope they update some of their coding, especially upgrading to Actionscript 3. On the contrary, I do understand that Crytek does not guarantee this, but I do pray they upgrade this scripting language for once, due to the latest flash program requires AS3. This also includes Scaleform.

In the meantime, I will start revamping the Valley Run map with better terrain textures and environments, soon, as well as designing new levels for my upcoming mini-game, "Rundown."

Thank you for visiting and will check back again, soon.

Thursday, April 9, 2015

School of Bakery - Download Available (2015)

School of Bakery is a completed visual novel game that I have developed first time with Ren’py under build version 6.99.1. It took me about at least one month to complete, due to my tentative work schedule. This visual novel is based on a certain friend of mine, but with all due respect, I will not mention the name about this friend of mine at all. I considered this game as a dedication. I’ve designed the gameplay to be more interesting and unique, showing how much fun to work with Ren’py. Renpy is a visual novel game engine developed by PyTom (2015), under the GNU GPL license.

Before I begin introducing my latest visual novel game, I want to discuss about scripting with Python. Scripting in Python, for me, is not so bad at all. There is a learning curve in scripting this language to interpret sounds and images on screen. However, this game only presents the basic fundamentals of using Python, compared to working with C++ (i.e. CRYENGINE). I have not been able to experience the rest of the Ren’py’s functions, but sooner or later, I will start experimenting the other ATL functions in Ren’py in future visual novel projects.

Now it’s time for the main part of the story. You play as Hershey, a regular high-school student in Pillowsburg HIgh, who happens to take bakery class with Felicia. You are challenged by Professor Zucchini to pass Bakery Class with a project that has to persuade his taste buds. Along the ride, you meet Éclair, a tall, slender cinnamon roll girl who happens to know the secrets in passing Prof. Zucchini’s bakery class. Felicia, on the other hand, believes it take love and determination to create a great baking project. The question is: who will you trust?

The gameplay itself is similar to the ones presented in “Hatoful Boyfriend” where the game displays pigeons as characters. However, my game represents doughnuts, cinnamon rolls, and candy as the female heroines of the story. I have decided to represent characters as sweets because I like to keep things simple. Character designs were made by me as Galatra. All background images, including the Eileen character designs was made Uncle Mugen (a.k.a. mugenjohncel).
You can now download this game available on my website: www.galatragames.net

Visit www.soundcloud.com/galatra303 for music soundtracks.

Here are a few screenshots of my VN game:

Monday, March 2, 2015

CryBlend CRYENGINE RC 3.4.5 for converting Textures DDS files

Now that CryBlend has provided a feature where everyone can convert their own textures into .DDS files, there is one thing that is missing….

Based on CryBlend’s statement, you have to use the old CRYENGINE RC file 3.4.5., in order to convert texture files into .DDS. files, easily, instead of using the latest CRYENGINE EAAS RC.

Luckily, I still have this file for everyone to download, in case you do not want to download any third party links that contain unwanted cookies, adware, etc, or want to save time instead of searching in limbo.
Here are my download links for a clean version of the CRYENGINE RC 3.4.5. via Dropbox, Google Drive, and OneDrive:



OneDrive

I wish you all the best of luck in developing CRYENGINE games.

Visit the CRYENGINE forum viewtopic: viewtopic.php?f=315&t=103136 under Asset Creations.